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Production Intelligence

Make documentaries
people want to watch.

Production Intelligence is our story consultancy. We help leagues, teams and brands turn great access into stories worth caring about.

An hour of our time, free, by video or in Bristol.

  • Fixed fee, agreed before work begins
  • You own what we design
  • One of us leads every engagement
  • Confidentiality agreed before sharing

PROPOSAL · STORY & FORMAT

Fixed feeStates its limits

THE PROBLEMIn your words, from the first conversation
OPTIONSOne or two ways to take it, each fully scoped
THE FEEFixed before work begins, and what it includes
THE LIMITSHow many interviews and locations, how many rounds of review
WHAT WE NEEDAccess, material and your time, with dates
YOUR DECISIONYours to take or leave, with no obligation

Sent within a week of the first conversation, so you know exactly what you’re buying.

The shape of a P1 proposal. Illustrative.

The story is in there. Finding it is the hard part.

Before you film

Access gets you into the room. What matters is what you find there: who can carry a series, what it’s really about, and what a small crew has to be there for. Without that, great access turns into generic content. Highlights reach the fans you already have, and new audiences need someone to follow before they’ll follow a sport.

Once you’re filming

A modern sports production records more than anyone can watch: interviews, race comms, onboard cameras, team feeds and broadcast, every day of a season. So most edits begin from memory: whatever someone remembers, or had time to log. The line that turns an episode is often in the third hour of comms, or the minute after an interview officially ended, and under deadline it’s rarely found. That costs days, and it can cost the better episode nobody knew was there.

Production intelligence closes that gap with two things that seldom sit together: the judgement of directors who know where stories hide, and recall of every word your production has recorded.

Who comes to us, and where they usually start

New and growing leagues and events

You need an audience quickly, and nobody knows your athletes yet.

Story & Format

Teams within a league

You have strong characters, generic content, and league rules on what you can film and use.

Story & Format, then Story Reviews

Brands and sponsors

You have access to athletes or teams through a sponsorship, and no story to tell with it.

Story & Format

In-house content teams at any of these

You have a small crew, too much footage and slow edits.

Production & Edit Design

How much material sits behind every hour on screen?

Often hundreds of hours. Drive to Survive’s latest season was cut from almost 250 hours of material for every hour on screen. At that rate, one person would need more than four working weeks just to watch each episode’s material once. On Racing On The Edge, an episode gets about 15 days in the edit. We make every word of that material searchable before the edit starts, so your decisions draw on all of it.

Each block is an hour of material. The lit one is what makes it to the screen. Drive to Survive, 2026.

Sailing, our series

Racing On The Edge

450

hours per hour on screen

210 hours behind each 26-minute episode, 2026

Formula 1

Drive to Survive

250

hours per hour on screen

Almost 1,500 hours for 8 episodes, 2026

NFL

Hard Knocks

250

hours per hour on screen

More than 250 hours a week for a one-hour show, 2012

Football

Welcome to Wrexham

60

hours per hour on screen

About 30 hours behind each 30-minute episode, 2023

More sports documentaries

Hours of material per hour on screen. Material includes archive, which is why the films run far higher than the series.

See how we find the story in a season of material

  • Senna (2010)2,800
  • The Last Dance (2020)1,200
  • Free Solo (2018)420
  • Diego Maradona (2019)230
  • Hoop Dreams (1994)88

Hours of material as reported by each production’s makers or the press, divided by running time and rounded. Sources: Formula 1 and TV Guide for Drive to Survive; SVG for Hard Knocks; TVBEurope, the editor’s own estimate, for Welcome to Wrexham; the Senna archive masterclass; /Film for The Last Dance; NYFA for Free Solo; IDA for Diego Maradona; Wikipedia, citing The New York Times, for Hoop Dreams.

Four ways in

Each is scoped and priced before we start. Take one, or let them follow your series from first idea to final cut. We take on a limited number each season.

Story & Format

Find the story

For when you have remarkable access and no series yet.

How we approach it

We spend time with your people, at work and, with their agreement, away from it, and interview each of them one to one. We’re looking for what a series runs on: someone who wants something badly and might not get it, a relationship under strain, the gap between how people present themselves and how they act when it counts. Then we tell you, plainly, who can carry a series, what it’s really about, and which format and audience will hold it.

What you get
  • A character map: who matters, what each of them wants, and where those wants collide
  • The story at the heart of it, and what could stop it
  • Format options, from short social chapters to a full series, and what each would ask of you
  • If you go further: an episode-one treatment, a season arc, a teaser idea, where it should be shown, and a plan for making it with a rough budget

Two to three weeks for the first stage, and three to four more if you go further. You can stop after the first stage.

CHARACTER MAP · DISCOVERY

Who matters, and why

The captain

Wants one more title before his body gives out.

Collides with the owner, who is already talking to his replacement.

The rookie

Wants the seat, and to be trusted in it.

Collides with the captain, who taught him everything he knows.

The strategist

Wants to be believed again after last season’s call.

Collides with a captain who still overrules her when it counts.

THE STORYA team that can’t move forward without breaking the partnership that built it.
THE RISKThe captain hasn’t yet agreed to film at home.
A character map for an invented team. Illustrative.

Directed Interviews

Get it on camera

For when the story depends on what one person is willing to say.

How we approach it

The interview is the most valuable hour in a production, and the easiest to waste. Athletes are interviewed every week and know what they’re expected to say; the story is in what comes after. Ours are conducted by our directors. Borja Cantera’s interviews are known across SailGP for reaching what athletes rarely say on camera, and Cécile Embleton co-directed the Grierson Award-winning Mother Vera. We prepare from everything you’ve already recorded, so every question goes after something the story still lacks.

What you get
  • A named director, chosen for the contributor and the language: English, Spanish, French, Italian or Portuguese
  • A brief built from your own material: what the story still needs, and who can give it
  • The interview itself, directed remotely with your crew on location, or in the room
  • Every answer transcribed and searchable, with the director’s selects marked

Book a single interview or a season of them. Our directors take on only a few each season.

INTERVIEW BRIEF · EPISODE 4

Topics, never words

CONTRIBUTORThe strategist, in Spanish, with her director joining remotely
ON RECORD“We’d stopped saying the hard things out loud.”INT_02 · 00:03:17
STILL MISSINGWhat changed after Saturday’s debrief
TOPICSWho spoke first in the debrief. The call she made on Sunday. What she hasn’t yet said to the captain.

Prepared from what’s already recorded. The answers are hers.

An interview brief for the same invented team. Illustrative.

Production & Edit Design

Make it findable

For when you know what you’re making and need a way to make it with a lean team.

How we approach it

A lean crew can’t film everything, so it has to know what only it can capture. We plan coverage around your characters: what your crew must film, and what can come from broadcast, onboard and team feeds once it’s clear who owns them. Then we design the edit so every interview and every line of comms is transcribed, labelled and searchable by what was said, and a first structure can be built from real dialogue.

What you get
  • A coverage and crew plan built around your characters
  • A rights map: who owns each source, and what you’re cleared to use
  • A daily route for footage, from location to the edit
  • An edit project your team can search by what people actually said
  • Training for your team, and a check-in after the first episode

Take the filming side, the edit side, or both.

RIGHTS MAP · SEASON ONE

Checked before we quote

Your crew’s footageOwned by youCLEARED
InterviewsOwned by you, with contributor releasesCLEARED
Onboard camerasOwned by the league, on requestREQUESTED
Race commsOwned by the league, on requestREQUESTED
Broadcast feedOwned by the broadcaster, who sets its own rules on AIYOUR CALL

Footage, comms and feeds often belong to a league or broadcaster. We find out before anything is processed.

A rights map, with example owners. Illustrative.

Story Reviews

Keep it on course

For when you’re making a series, yourselves or with a production company, and want a senior story eye at the moments that decide it.

How we approach it

There are three. Before the shoot, while you can still change what you’ll film. During it, when the material shows whether the premise is holding. And in the edit, when the sync pool, paper edit or cut either finds the story or buries it. We come in at those points with clear notes and, where it helps, another way through. Your director and editor make the calls.

What you get
  • One review, or a season of five at agreed points
  • Written notes and a live session each time

STORY REVIEW 3 OF 5 · ROUGH CUT

Your director decides

WORKINGThe debrief. You believe the argument because you’ve already seen what it cost her.
MISSINGWe never see what the captain stands to lose, so his call in act three reads as stubbornness.
NEXTPut the dock scene ahead of the start. If it doesn’t do the job, film five minutes with him before the next event.

Written notes, then a live session. Your director and editor make the calls.

Review notes on the same invented series. Illustrative.

What we don’t sell

SoftwareYou’re buying our judgement and a method your team can run. There’s no product to license.

Edit suites or storageWe won’t buy kit for a client. If you need suite time and ours is free, we’ll quote a day rate.

Running your workflow week to weekWe set it up and train your people to run it.

Story consultancy for other production companiesWe’re one ourselves, and they’d be right to think twice about showing us their cuts. If you’ve hired one, we work with it on your behalf.

Book a first conversation

An hour of our time, free, with nothing to prepare.

Learned on
Racing On The Edge

We make Racing On The Edge for SailGP, in partnership with Rolex. Borja joined in its second season, and we’ve delivered 40 episodes since 2022, each cut while the season is still being decided. It goes out on international broadcasters and online, including SailGP’s YouTube channel, and SailGP reports more than 10 million viewers since the series began in 2021.

Thirteen teams, a calendar of events around the world, and a small crew: a director who also conducts the interviews, one or two camera operators close to the athletes, and broadcast, onboard and team feeds for the racing itself. On one episode the film grew “six minutes a day: six on Wednesday, twelve on Thursday, eighteen on Friday, twenty-four by Monday, when the rough cut went off to SailGP.”

A season like that teaches you things a single film can’t. Five of them shape how we work.

Watch the series on YouTube

Still from Empathy: a conversation in a kitchen.
Empathy, 2026 season, episode 5. Made for SailGP, in partnership with Rolex.
“People don’t say those things to a camera. They say them to a small crew they’ve come to trust, and only when they know it will be handled with care.”

Borja Cantera on Empathy

  • The story belongs to whoever has the most to lose.

    Fame doesn’t carry a series. The athlete everyone knows can be the hardest to film honestly, while the one fighting for a place can carry a season.

    “Leo doesn’t talk much about fear, so we had to find places where you could see it. After the collision in Perth, we filmed him going up in a tiny plane with his dad and Blair. On paper it’s a day off. On screen it’s the whole film.”

    Borja Cantera on Flight at Breaking Point, about the championship’s youngest flight controller

  • Results take seconds. Decisions take days.

    Everyone has already seen the result. The decisions around it take days to play out: who’s dropped, who speaks up, who takes the blame. They need a camera in the right room.

    “After Copenhagen they sit down and ask themselves whether to change the person at the wheel, and the answer is no. Loyalty is a decision too.”

    Borja Cantera on Red Wall, season 3

  • The best line is often already recorded.

    By mid-season a production has captured more than anyone can remember, and the moment that turns an episode is often one nobody logged: a line in the race comms, a half-sentence at the end of an interview. So we make every word searchable.

    “We went through hours of onboard audio for the tiny human things that decide a race: a teammate breathing into an open mic, a countdown nobody hears.”

    Borja Cantera on Empathy

  • Every line should be traceable.

    In our edits, each line carries one of three labels. Captured: said on camera and checked against the recording. Scripted: written for a presenter or commentator to approve and record. Gap: a story point we don’t have yet, which becomes a topic for the next interview and never words for a contributor to say.

  • Who asks decides what you get.

    Contributors answer a person. The same question from a different interviewer draws a different answer, which is why our directors conduct the interviews themselves.

  1. 01

    First conversation

    An hour of our time, free and in confidence, by video or in Bristol. You tell us what you want to make and where it’s stuck, and we tell you honestly whether we can help. We don’t review material yet, so there’s nothing to prepare, and you’re not committing to anything.

  2. 02

    A proposal with a fixed fee

    Within a week, if we can help: the problem in your words, one or two options, a fixed fee, what’s included, what we need from you, and dates. Every proposal states its limits, so you know exactly what you’re buying. If we’re not the right people for it, we’ll say so and suggest who might be.

  3. 03

    The work, led by one of us

    An NDA, our terms and a statement of work come first. One of us then leads your engagement and is your single contact, bringing in a researcher or assistant editor where it helps. We agree the confidentiality and material-sharing arrangements for your project before reviewing client material.

  4. 04

    Handover, and what you own

    The written work, a live session to talk it through, and a follow-up call a month later. You own what you pay for and can use it with any producer. If you’d like us to make what we’ve designed, that’s a separate conversation with P1 Entertainment, and never a condition.

Human judgement, machine recall

Most productions have good people, and more and more have AI. Few have the two working as one. That’s what our practice is built on.

Our directors bring what no model has: the instinct for who carries a story, and the trust that gets people to tell it. Our method brings what no person has: recall of every word your production has recorded, searchable by what was said. The method shows our directors what the story still lacks. Our directors decide what matters, and go and get it.

Every line the method proposes links back to the moment it was recorded, and an editor checks it before it goes near a cut. We compare what it proposed with what made the final cut, and carry the difference into the next episode.

SYNC POOL

EPISODE 1 · FIRST ASSEMBLY

Every line sourcedYour editors decide

CAPTURED“If we got that start wrong, I knew the final was gone.”INT_04 · 00:12:41
CAPTURED“We’d stopped saying the hard things out loud.”INT_02 · 00:03:17
SCRIPTED“Three teams, one point between them, one race left.”COMMENTARY VO · TO RECORD
GAPWhat changed after Saturday’s debriefNEXT INTERVIEW · A TOPIC, NEVER WORDS

Proposed from what people actually said. An editor checks every line against its source.

A page from a sync pool, for the same invented team. Illustrative: the lines and references are examples.

Our rules

  • Your director and editor make every creative call.
  • We agree suitable tools and information-handling arrangements for the project.
  • Access, sharing and retention requirements are agreed for the project.
  • Permissions for footage, comms and feeds are part of the agreed project arrangements.
  • We never write words for your contributors to say.
  • Interviews contain personal data. The project agreement should identify the relevant data-protection roles and responsibilities.

Who leads the work

One of us leads every engagement in person, from first conversation to handover.

Borja Cantera

Founder, executive producer and series director

A British-Spanish former BBC producer-director, Borja leads Racing On The Edge, which he joined in its second season, and across SailGP he has become the interviewer athletes open up to. He co-created and directed McLaren’s World’s Fastest Gamer and directed several series of GT Academy, whose wider campaign won Gold and Bronze at Cannes Lions, with further credits for the BBC, Amazon Prime, Discovery and Red Bull.

Selected credits

  • Racing On The Edge for SailGP, in partnership with Rolex
  • Grand Prix Vault for SailGP
  • McLaren’s World’s Fastest Gamer for McLaren and Logitech, a Grand Central production
  • GT Academy for Nissan and Sony PlayStation, with Grand Central
  • The Smoking Years for BBC Four’s Timeshift, a BBC production
  • SOUND/SYNC: Primavera Sound for Red Bull, a Hello Charlie production

Cécile Embleton

Director

Cécile is a British-French documentary director. Her feature Mother Vera, co-directed with Alys Tomlinson, won the Grierson Award for Best Documentary at the BFI London Film Festival, and her debut, The Watchmaker, screened at Hot Docs, DOK Leipzig and SXSW. She also shoots and edits, and works in English, French, Spanish and Italian.

Selected credits

  • Mother Vera (2024), co-directed with Alys Tomlinson
  • The Watchmaker (2016), her directorial debut

Tom Hughes

Head of post-production

Tom runs post-production and delivery at P1, from the first assembly to the final deliverables.

We bring in a researcher or assistant editor where it helps. They support the person leading your engagement, and they never replace them.

Questions

If yours isn’t here, ask us directly.

Do you also make the series?

We can. P1 Entertainment is a production company, so if you’d like us to make what we’ve designed together, we’ll quote for it separately. You’re never obliged to. You own the work you pay for and can take it to any producer.

Who will actually do the work?

The director who leads your engagement is named in the proposal and stays with it to the end. Researchers and assistant editors support our directors, and they never replace them.

Who owns what you create?

You do. We keep our own methods and templates. If we develop something that could work beyond your organisation, we agree who owns it before we start.

How much does it cost?

Every engagement is priced as a fixed fee, agreed before we start, and Directed Interviews are booked by the session. After a first conversation, we’ll send a proposal with a price. Half is due on signing and half on delivery, on 30-day terms, and travel and accommodation are charged at cost.

What if our league or broadcaster owns the footage?

That’s common. Footage, comms and feeds often belong to a league or broadcaster, and broadcasters increasingly set their own rules on AI. We check who owns what before we quote, and we write it into the proposal.

Is our material safe with you?

We sign an NDA before reviewing confidential client material and agree suitable sharing arrangements. Ask us about the handling and retention requirements for your project.

Can you work with our production company?

Yes. If you’ve hired a producer, we’ll work alongside them on your behalf, usually through Story Reviews or Directed Interviews.

Can your directors interview our people remotely?

Yes. Your crew films on location and our director joins live, so a contributor in Sydney and a director in Bristol can still have the conversation that matters. If you’d rather we were in the room, we’ll travel.

Do you only work in sport?

Mostly, because that’s where our experience is. But the same questions apply wherever people are under pressure and someone has access to them.

What editing software do you use?

Adobe Premiere. If your team cuts on something else, we’ll tell you plainly what carries over.

Where are you based?

In Bristol. We travel to wherever your people are, and for Directed Interviews we often don’t need to.

Tell us what you’re trying to make

Book a first conversation: an hour, in confidence, with nothing to prepare. If we can help, you’ll have a proposal within a week.

bristol@p1entertainment.com
+44 (0)117 318 5031
P1 Entertainment, Hamilton House, 5B2, 80 Stokes Croft, Bristol BS1 3QY

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